Skrill Final Score 2026/27: the free game where you predict exact match scores
Skrill Final Score is a free prediction game in the Skrill wallet, and in the 2026/27 season it is built on Premier League matches again. Before each round you enter the exact scores of a few selected matches (usually 6, such as 2-1 or 1-1), every correct score earns you points in the Knect loyalty programme, and you swap the points for euros. For getting all six scores right Skrill promises as much as €10,000. You stake no money, so you risk nothing, and you can check the most likely score of every match on its match page at SharkBetz.
Key takeaways
- 1
1,000 Knect points are worth €1, the smallest voucher needs 10,000 points, and points expire at the end of the following calendar year.
- 2
Pick the score with the highest chance in every match, most often 1-1, because Skrill pays for the number of hits, not for your place.
- 3
Such picks give 0.7 hits per round on average and about €32 in Knect points over a season of 38 matchweeks.
- 4
In rounds 1, 3, 4 and 5 of the 2026/27 edition this method landed 2 of 24 scores, against about 2.8 expected from the odds.
What is Skrill Final Score?
Final Score is a game in the Sport Corner tab of a Skrill account (in the browser and in the app). It runs in rounds: Skrill picks up to 6 matches from a matchweek or a tournament, and before the first of them you give the exact score of each one. Who wins does not matter, only the score itself: a 2-1 pick lands only on 2-1. In the Premier League Skrill puts almost every big-six match in its rounds, as we worked out in how Skrill picks Final Score matches.
The main rules according to the game page, Skrill's help pages and the 2026/27 terms (checked on 26 October 2026):
- entry is free: there is no stake and no deposit to take part,
- the prize is Knect points, which you swap for money in your wallet; the more hits in a round, the more points,
- the game comes by invitation: Skrill tells eligible customers about it with banners, notifications or push messages, and the game then shows in their Sport Corner,
- the account must be complete: active and fully verified, and you must be at least 18,
- the matches of each round are in the invitation and in the Final Score module, and the points per hit in the terms of the edition,
- there is also a leaderboard: your results in the game earn experience points (XP), and the best players in each leaderboard period get extra Knect points.
Final Score is not the same as Sport Corner voting. There you only pick 1, X or 2 in all upcoming matches and see how others voted, but you win nothing. Points are only in Final Score.
How to play Final Score step by step
- Open a Skrill account (adults only) and complete full verification straight away: an identity document and a selfie. Without it no points are awarded. How sign-up and verification work we describe in our Skrill review.
- Check the Knect programme. Prizes come as Knect points and you redeem them under the programme's rules, so look at the Knect tab in your account before you start collecting.
- Wait for the invitation. Skrill sends it to your account's email address, as a message in your account or as a notification in the app.
- Enter your scores in Sport Corner, in the Final Score game. Skrill's help pages give the deadline both as the round's first kick-off and as each match's own kick-off, so the safe course is to enter all six scores before the first match.
- Collect your points. Skrill credits them within 30 days after the end of the match, the round or the leaderboard period.
- Swap your points for money in the Knect tab (Loyalty → Redeem) once you have at least 10,000 points.
Prizes: what Knect points are worth
The 2026/27 terms give a fixed table of points for one round of 6 matches:
| Correct scores | Knect points | Value |
|---|---|---|
| 6 of 6 | 10,000,000 | €10,000 |
| 5 of 6 | 300,000 | €300 |
| 4 of 6 | 20,000 | €20 |
| 3 of 6 | 5,000 | €5 |
| 2 of 6 | 2,000 | €2 |
| 1 of 6 | 1,000 | €1 |
Then there is the leaderboard. Your results in the game earn you experience points (XP), which reset to zero at the start of each leaderboard period, and at its end Skrill rewards the best players:
| Leaderboard place | Knect points | Value |
|---|---|---|
| 1st | 300,000 | €300 |
| 2nd | 75,000 | €75 |
| 3rd | 30,000 | €30 |
| 4th–10th | 5,000 | €5 |
| 11th–100th | 2,000 | €2 |
| 101st–500th | 1,500 | €1.50 |
| 501st–1000th | 1,000 | €1 |
| 1001st–2500th | 500 | €0.50 |
When players tie on XP, the prize for that place is split equally. The terms do not say exactly what earns XP or how long a leaderboard period lasts; the details are in the game module.
The exchange rate is fixed: 1,000 points are €1. You swap points for cash vouchers of a fixed value (€10, €30, €50, €75 or €175), and the smallest needs 10,000 points. The money lands in your wallet balance as a payment from the loyalty programme.
Two things that are easy to forget:
- single hits are not enough for a payout. 1–3 hits earn 1,000–5,000 points, and vouchers start at 10,000. Final Score points do add up with the points for ordinary Skrill transactions, though (in the Knect programme, for example, 1 point for every €1 you deposit),
- points expire. Points earned in a given year must be redeemed by the end of the following calendar year, or they are lost.
How many of these levels you can realistically reach we worked out in Skrill Final Score chances: 3 of 6 comes up roughly once in 40 rounds, a perfect round once in 293,000, and a whole season brings about €34 in points on average.
When can you play?
Final Score runs in editions tied to competitions:
| Edition | Dates | What you predicted |
|---|---|---|
| EURO 2024 | June–July 2024 | tournament matches, the game's first edition |
| Premier League 2024/25 | the 2024/25 season | the 6 most interesting matches of each of the 38 matchweeks |
| 2025/26 season | 9 September 2025 – 30 May 2026 | football matches named in the invitations |
| 2026 World Cup | 3 June – 19 July 2026 | World Cup matches |
| 2026/27 season (current) | 14 August 2026 – 30 May 2027 | 6 Premier League matches every round |
The 2026/27 edition runs from 14 August 2026 to 30 May 2027, alongside the Premier League season, and every matchweek is one round (38 rounds). The rules described in this article come from its terms. You will find the current round in the app or in your Skrill account in the browser.
The terms contain no list of countries: they only exclude countries where Skrill cannot provide its services or where the promotion is prohibited. They do not exclude the UK, and they name the company that runs the game for residents outside the European Economic Area, the UK included: Skrill Limited of London, authorised by the Financial Conduct Authority. If the game does not show in your Sport Corner, Skrill's help names incomplete verification, eligibility restrictions or the status of your account as possible causes. We have gathered the other important clauses of the terms in the FAQ at the end of the article.
How to pick your Final Score scores with SharkBetz
In correct score betting even the most likely score of a match usually comes up in only 10–14% of cases. So you cannot "know" how a match will end, but you can choose the score with the best chance. SharkBetz gives you three places to do that, and we publish a ready set for every round, with the earlier rounds settled, on our Skrill Final Score picks page. From round 10 that set deliberately has fewer 1-1 scores, at a cost of about 3 hits a season (details).
The match page: "Prediction: result and goals"
Find the match in the list of matches or in the league's fixtures (for example the Premier League) and click it. In the "Prediction: result and goals" section there is a "Most likely scores" box with percentages. Usually these are chances from bookmakers' odds with the margin removed (a note under the section heading says so), and the odds are the best available read of a match, because they take in injuries, line-ups and the money of thousands of bettors. This is your first choice.
The match page: "Attack vs defence"
Lower down the same page, the "Attack vs defence" section shows the 6 most likely scores worked out from the attacking and defensive strength of both teams (a Poisson model with the Dixon-Coles adjustment), with the favourite highlighted. It is a second opinion, useful in two situations:
- a tie in the prediction: when two scores have the same percentage in the prediction (such as 1-1 and 2-1 at 10% each), pick the one that attack and defence rate higher,
- no prediction from the odds: then both sections rest on our models, and it is a good sign when they point to the same score.
How to read attack and defence ratings we explain in our article on attack and defence Elo ratings.
The Elo calculator in "Attack and defence" mode
In the Elo calculator switch "Ratings" to "Attack and defence", then pick a league and two teams. You get a full "Correct score chances" table from 0-0 to 5-5, and the darkest cell is the most likely score. The calculator opens on the Premier League and works the numbers out straight away, so it helps when a match is not on our list yet (the prediction appears a few days before the match) or when you want to go through a whole matchweek without opening every page.
Two limits: this mode only pairs teams from the same league (check cup matches on the match page), and it knows nothing about line-ups. The calculator's classic modes ("Ranked clubs" and "Own Elo") only work out 1X2, so they tell you who the favourite is but not the score. We do not cover national teams, so in World Cup or EURO editions our predictions will not help.
Example: Premier League matchweek 6
These were the predictions for six interesting matches of the matchweek of 10–11 October 2026 (data from 28 September; they may change before the match):
| Match | Prediction (odds) | Attack vs defence | Our pick |
|---|---|---|---|
| Arsenal – Leeds | 2-0 (13%) | 1-0 (12.5%) | 2-0 |
| Chelsea – Bournemouth | 1-1 and 2-1 (10% each) | 1-1 (11.6%) | 1-1 |
| Manchester United – Tottenham | 1-1 and 2-1 (10% each) | 1-1 (10.6%) | 1-1 |
| Liverpool – Manchester City | 1-1 (11%) | 1-1 (11.8%) | 1-1 |
| Aston Villa – Brentford | 1-1 (12%) | 1-1 (12%) | 1-1 |
| Crystal Palace – Nottingham Forest | 1-1 (14%) | 1-1 (12.7%) | 1-1 |
Five 1-1s look dull, but they are the best picks. With these chances (treating the matches as independent):
- you land 0.7 scores per round on average, and at least one in 52.5% of rounds,
- 3 hits or more come up in about 2.4% of rounds, roughly once in 40 matchweeks,
- you get all 6 with a chance of about 1 in 416,000.
For comparison, "fan picks" (Arsenal 3-0, Chelsea 2-0 and 2-1 in the other matches) give 0.5 hits per round on average, at least one hit in 40.7% of rounds and a chance of a perfect round of about 1 in 3.1 million. With the prize table of the 2026/27 terms, a round of the most likely scores is worth about €0.83 in Knect points on average, or about €32 over a season of 38 matchweeks. It is free, but only if you never miss a round. Fan picks give roughly a third less; the full comparison of strategies is in Skrill Final Score chances.
How it would have gone in the first rounds of 2026/27
We tested this method on rounds 1, 3, 4 and 5 of the current edition, that is on Premier League matchweeks 1, 3, 4 and 5 (22 August – 20 September 2026). In every match the pick was the most likely score from Pinnacle's closing odds with the margin removed, turned into scores the same way as the prediction on the match page.
| Round | Match | Our pick | Result |
|---|---|---|---|
| 1 | Ipswich – Sunderland | 1-1 (14%) | 2-1 |
| 1 | Brentford – Tottenham | 1-1 (12%) | 3-0 |
| 1 | Brighton – Aston Villa | 1-1 (13%) | 4-0 |
| 1 | Manchester City – Bournemouth | 2-0 (11%) | 2-1 |
| 1 | Newcastle – Liverpool | 1-1 (10%) | 2-2 |
| 1 | Fulham – Chelsea | 1-1 (13%) | 2-3 |
| 3 | Ipswich – Liverpool | 1-2 (10%) | 0-2 |
| 3 | Brentford – Sunderland | 1-1 (12%) | 1-1, hit |
| 3 | Manchester City – Coventry | 2-0 (12%) | 1-0 |
| 3 | Nottingham Forest – Tottenham | 1-1 (13%) | 0-0 |
| 3 | Everton – Manchester United | 1-1 (11%) | 2-2 |
| 3 | Arsenal – Chelsea | 1-1 (11%) | 2-1 |
| 4 | Aston Villa – Nottingham Forest | 1-1 (13%) | 1-2 |
| 4 | Crystal Palace – Ipswich | 1-1 (12%) | 2-3 |
| 4 | Liverpool – Fulham | 2-1 (10%) | 0-0 |
| 4 | Tottenham – Everton | 1-1 (12%) | 0-0 |
| 4 | Sunderland – Arsenal | 0-1 (14%) | 0-2 |
| 4 | Manchester United – Manchester City | 1-1 (10%) | 0-1 |
| 5 | Tottenham – Aston Villa | 1-1 (11%) | 2-3 |
| 5 | Brighton – Arsenal | 1-1 (12%) | 3-0 |
| 5 | Everton – Ipswich | 1-1 (11%) | 1-0 |
| 5 | Bournemouth – Liverpool | 1-1 (11%) | 0-1 |
| 5 | Manchester City – Sunderland | 2-0 (12%) | 5-3 |
| 5 | Fulham – Manchester United | 1-1 (11%) | 1-1, hit |
The result: 2 hits from 24 matches, one each in rounds 3 and 5. With the prize table of the 2026/27 terms that is 2 × €1, or 2,000 Knect points, still too few for the smallest voucher. What to expect and what was bad luck:
- by the odds the expected number of hits was about 2.8, so the result is within the norm, and rounds without a hit come up roughly every other round,
- three times the second most likely score came up (Manchester City – Bournemouth 2-1, Arsenal – Chelsea 2-1, Sunderland – Arsenal 0-2), and once the third (Ipswich – Liverpool 0-2),
- the start of the season brought scores almost nobody picks: 4-0, 3-0 twice, 2-3 three times and 5-3.
Over such a short stretch a lot comes down to luck. The pick "favourite wins 1-0" would have landed 4 times in these matches, although by the odds it should have landed 2.1 times on average. Our method had the highest expected number of hits of the simple strategies: 2.8, against 2.7 for "always 1-1", 2.2 for "favourite 2-1" and 2.1 for "favourite 1-0" or "favourite 2-0". Over 228 matches (38 rounds of 6) that is about 27 hits on average, against about 20 when you pick 1-0 for the favourite.
Why 1-1 wins most often
The favourite wins more often than the match is drawn, but its win is spread over many scores: 1-0, 2-0, 2-1, 3-1 and so on. A draw in football is almost always 1-1 or 0-0. That is why Manchester United in the example have a 56% chance of winning and the single most likely score is still 1-1. A favourite's score only comes out on top with a big advantage, like Arsenal's 2-0 against Leeds with a 69% chance of a home win.
Final Score pays the round prizes for the number of hits, not for your place. So you do not need to pick differently from other players, as you would in a tipping contest with a leaderboard where only the top places win prizes. Every match with a higher chance of a hit raises the chance of every prize level, €10,000 included, so in every match pick the score with the highest percentage.
A few practical rules:
- enter your picks close to the deadline. The odds, and with them our prediction, change with news of injuries and line-ups,
- do not skip rounds. The game is free, and every round is a chance of points that add up to a voucher,
- do not try to "rescue" a round with fancy scores. A 3-2 usually has a 2–4% chance, three to five times less than 1-1.
Final Score and a correct score bet at a bookmaker
| Skrill Final Score | Correct score bet | |
|---|---|---|
| Cost | £0 | your stake |
| What you predict | the exact scores of up to 6 matches | any score of a match |
| Prize | Knect points swapped for euros | winnings at the odds |
| Best strategy | the most likely score in every match | only a score at odds above fair |
In Final Score you lose nothing, so only the chance of a hit matters. At a bookmaker you pay the margin, so the chance alone is not enough: the odds have to be higher than the probability implies. How to work that out and how to split a stake over several scores we describe in our guide to correct score betting.
FAQ
The top prize is €10,000 in Knect points for 6 correct scores in a round. Under the 2026/27 terms 5 hits earn €300, 4 hits €20, 3 hits €5, 2 hits €2 and 1 hit €1. On top of that there is the XP leaderboard in every period: from €300 for 1st place to €0.50 for places 1001–2500.
In your Skrill account go to Knect and choose to redeem your points. 1,000 points are €1, and the smallest cash voucher is €10 for 10,000 points. The money lands in your wallet balance. Points from a given year must be redeemed by the end of the following year.
The 2026/27 terms do not exclude the UK, and for residents outside the European Economic Area, the UK included, the game is run by Skrill Limited of London. Your Sport Corner shows whether your account has the game: Skrill tells eligible customers with a banner, notification or push message, and if the game does not show, its help names verification, eligibility restrictions or account status as possible causes.
The 2026/27 terms name no countries. They exclude people who live or are located in a country where Skrill cannot provide its services or where the promotion is prohibited, and accounts registered and used where the promotion might be illegal. What counts is the country where you live and where your account is registered.
Under the terms you must be at least 18 (or older, if the law where you live says so), have an active Skrill account with full identity verification and play according to the game's instructions. You may not use the account for commercial purposes or be an employee, contractor or immediate family member of an employee of Skrill or another Paysafe group company. Skrill may ask for documents that confirm these conditions and exclude you if you do not provide them in time.
In the Premier League rounds, yes: you predict the exact score of every match. The terms speak generally of "correct entries" in a round and refer to the rules in the game module, so in other competitions Skrill may ask for something else, such as the match winner, as in the EURO 2024 final. The matches of each round are in the invitation and in the Final Score module.
Points reach your account within 30 days after the end of the match, the round or the leaderboard period. If a match is cancelled, abandoned or postponed, Skrill may void the picks on it and leave them out of the prizes. It may also exclude anyone it suspects of breaking, or trying to break, the terms.
Yes. The terms let Skrill, at its sole discretion, void, change, suspend or end the promotion, the game itself, a leaderboard period, the prizes and the terms, in whole or in part. Where a translation differs from the English version, the English version applies.
For residents outside the European Economic Area, the UK included, the promoter is Skrill Limited, registered in England and Wales, with its office in London and authorised by the Financial Conduct Authority (FCA) under the Electronic Money Regulations 2011. The terms are then governed by the law of England and Wales, and its courts have jurisdiction. In the EEA the game is run by Paysafe Payment Solutions Limited of Dublin, authorised by the Central Bank of Ireland, under Irish law.
The 2026/27 terms have no clause on publishing winners' details. How Skrill processes your data is set out in its privacy notice.
In every match the one with the highest chance. Most often that is 1-1 or 1-0, and with a clear favourite 2-0 or 2-1. You will find the most likely scores with percentages on the match page at SharkBetz, in the "Prediction: result and goals" and "Attack vs defence" sections, and for any pair of teams from one league in the Elo calculator's "Attack and defence" mode.
No. You stake no money, and the prizes are points in Skrill's loyalty programme. Final Score does not replace a correct score bet with a licensed bookmaker and does not act as a go-between for bets.